GCI savefile which can be loaded into a Gamecube game at runtime. PistonMiner for their ttyd-tools framework, which provides everything you need to turn C++ into a. A Super Monkey Ball 1 port of the REL loader (not yet included).A revised REL loader which serves as both a Gecko and ISO loader (not yet included).A custom heap implementation for the mod.The initial TTYD-Practice-Codes framework of which this mod is.Zephiles for their numerous code contributions. If you have any questions, bugs, or feature requests, feel free to message me on Discord ( ComplexPlane#3111) orĮmail ( You can also file a GitHub issue. For individual-world practice, head to Story Mode and press Up/Down on a savefileīe sure to look for the Easter egg! Building Go to the Help menu to see controller bindingsįor savestates and for other features. Press L+R at the same time on your controller to toggle the in-game menu. To install the mod on Dolphin Emulator, follow this guide. To install the mod on a Wii console, follow this guide. and more! Features can be toggled on/off and configured as you desire. Challenge Mode Individual Segment Practice. Story Mode Individual World (IW) Practice.It supports vanilla SMB2 and romhacks (Gaiden, SMB651, etc). A Super Monkey Ball 2 mod for speedrun practice and general experimentation.
0 Comments
Leave a Reply. |